The project could not be compiled. Would you like to open it in Visual Studio?
Running D:/UE_4.16/Engine/Binaries/DotNET/UnrealBuildTool.exe MyProject Development Win64 -project="E:/UnrialEngine/Тесты/MyProject/MyProject.uproject" -editorrecompile -progress -NoHotReloadFromIDE
Performing full C++ include scan (building a new target)
Creating makefile for MyProject (no existing makefile)
@progress push 5%
Parsing headers for MyProjectEditor
Running UnrealHeaderTool "E:\UnrialEngine\?????\MyProject\MyProject.uproject" "E:\UnrialEngine\?????\MyProject\Intermediate\Build\Win64\MyProjectEditor\Development\MyProjectEditor.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -installed
Reflection code generated for MyProjectEditor in 10,589601 seconds
@progress pop
ERROR: Windows SDK v8.1 must be installed in order to build this target.
Почему появляется такая проблема при создании с++ проекта в UE4? Что не так?
Заранее спасибо за ответ.