Mobile platforms only support a subset of the light types available in Unreal Engine. These are:
Stationary Directional Light Directional Light with Mobility = Stationary. Best quality.
Static Directional Light Directional Light with Mobility = Static. Best performance (no distance field shadows or sun specular).
Static Point Light Point Light with Mobility = Static.
Static Spot Light Spot Light with Mobility = Static.
https://docs.unrealengine.com/latest/IN ... index.html
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