Код:
USTRUCT(BlueprintType)
struct FMyStruct
{
GENERATED_USTRUCT_BODY()
UPROPERTY(EditAnywhere, BlueprintReadWrite)
float A;
UPROPERTY(EditAnywhere, BlueprintReadWrite)
float B;
}
========== Build: 2 succeeded, 0 failed, 0 up-to-date, 0 skipped ==========