Не подскажите пожалуйста кто нибудь как решить данную проблему Даже ради проверки удалил всё и все равно ошибка, в папках ничего одинакового нет названия все разные UATHelper: Packaging (Windows (64-bit)): Setting up ProjectParams for D:\unrealengine\Minsoko\Minsoko.uproject
UATHelper: Packaging (Windows (64-bit)): ERROR: System.ArgumentException: Элемент с тем же ключом уже был добавлен.
UATHelper: Packaging (Windows (64-bit)): в System.ThrowHelper.ThrowArgumentException(ExceptionResource resource)
UATHelper: Packaging (Windows (64-bit)): в System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)
UATHelper: Packaging (Windows (64-bit)): в System.Collections.Generic.Dictionary`2.Add(TKey key, TValue value)
UATHelper: Packaging (Windows (64-bit)): в AutomationTool.ProjectUtils.CompileAndLoadTargetsAssembly(ProjectProperties Properties, FileReference TargetsDllFilename, Boolean DoNotCompile, List`1 TargetScripts) в D:\Build\++UE4\Sync\Saved\CsTools\Engine\Source\Programs\AutomationTool\AutomationUtils\ProjectUtils.cs:строка 582
UATHelper: Packaging (Windows (64-bit)): в AutomationTool.ProjectUtils.DetectTargetsForProject(ProjectProperties Properties, List`1 ExtraSearchPaths) в D:\Build\++UE4\Sync\Saved\CsTools\Engine\Source\Programs\AutomationTool\AutomationUtils\ProjectUtils.cs:строка 533
UATHelper: Packaging (Windows (64-bit)): в AutomationTool.ProjectUtils.DetectProjectProperties(FileReference RawProjectPath, List`1 ClientTargetPlatforms, List`1 ClientTargetConfigurations, Boolean AssetNativizationRequested) в D:\Build\++UE4\Sync\Saved\CsTools\Engine\Source\Programs\AutomationTool\AutomationUtils\ProjectUtils.cs:строка 348
UATHelper: Packaging (Windows (64-bit)): в AutomationTool.ProjectUtils.GetProjectProperties(FileReference RawProjectPath, List`1 ClientTargetPlatforms, List`1 ClientTargetConfigurations, Boolean AssetNativizationRequested) в D:\Build\++UE4\Sync\Saved\CsTools\Engine\Source\Programs\AutomationTool\AutomationUtils\ProjectUtils.cs:строка 99
UATHelper: Packaging (Windows (64-bit)): в AutomationTool.ProjectParams.AutodetectSettings(Boolean bReset) в D:\Build\++UE4\Sync\Saved\CsTools\Engine\Source\Programs\AutomationTool\AutomationUtils\ProjectParams.cs:строка 1944
UATHelper: Packaging (Windows (64-bit)): в AutomationTool.ProjectParams..ctor(FileReference RawProjectPath, BuildCommand Command, String Device, String MapToRun, String AdditionalServerMapParams, ParamList`1 Port, String RunCommandline, String StageCommandline, String BundleName, String StageDirectoryParam, String UE4Exe, String SignPak, List`1 Cli
entConfigsToBuild, List`1 ServerConfigsToBuild, ParamList`1 MapsToCook, ParamList`1 MapIniSectionsToCook, ParamList`1 DirectoriesToCook, String InternationalizationPreset, ParamList`1 CulturesToCook, ParamList`1 ClientCookedTargets, ParamList`1 EditorTargets, ParamList`1 ServerCookedTargets, List`1 ClientTargetPlatforms, Dictionary`2 ClientDependentPlatformM
ap, List`1 ServerTargetPlatforms, Dictionary`2 ServerDependentPlatformMap, Nullable`1 Build, Nullable`1 SkipBuildClient, Nullable`1 SkipBuildEditor, Nullable`1 Cook, Nullable`1 Run, Nullable`1 SkipServer, Nullable`1 Clean, Nullable`1 Compressed, String AdditionalPakOptions, Nullable`1 UseDebugParamForEditorExe, Nullable`1 IterativeCooking, String IterateShar
edCookedBuild, Nullable`1 IterateSharedBuildUsePrecompiledExe, Nullable`1 CookAll, Nullable`1 CookPartialGC, Nullable`1 CookInEditor, String CookOutputDir, Nullable`1 CookMapsOnly, Nullable`1 CookOnTheFly, Nullable`1 CookOnTheFlyStreaming, Nullable`1 UnversionedCookedContent, Nullable`1 EncryptIniFiles, Nullable`1 EncryptPakIndex, Nullable`1 EncryptEverythin
g, Nullable`1 SkipCookingEditorContent, Nullable`1 NumCookersToSpawn, String AdditionalCookerOptions, String BasedOnReleaseVersion, String CreateReleaseVersion, String CreateReleaseVersionBasePath, String BasedOnReleaseVersionBasePath, Nullable`1 GeneratePatch, Nullable`1 AddPatchLevel, Nullable`1 StageBaseReleasePaks, Nullable`1 GenerateRemaster, String Dis
cVersion, String DLCName, String DiffCookedContentPath, Nullable`1 DLCIncludeEngineContent, Nullable`1 DLCPakPluginFile, Nullable`1 DLCActLikePatch, Nullable`1 CrashReporter, Nullable`1 DedicatedServer, Nullable`1 Client, Nullable`1 Deploy, String DeployFolder, String GetFile, Nullable`1 FileServer, Nullable`1 Foreign, Nullable`1 ForeignCode, Nullable`1 LogW
indow, Nullable`1 NoCleanStage, Nullable`1 NoClient, Nullable`1 NoDebugInfo, Nullable`1 SeparateDebugInfo, Nullable`1 MapFile, Nullable`1 NoXGE, Nullable`1 Package, Nullable`1 Pak, Nullable`1 Prereqs, String AppLocalDirectory, Nullable`1 NoBootstrapExe, Nullable`1 SignedPak, Nullable`1 NullRHI, Nullable`1 FakeClient, Nullable`1 EditorTest, Nullable`1 RunAuto
mationTests, String RunAutomationTest, Nullable`1 CrashIndex, Nullable`1 SkipCook, Nullable`1 SkipCookOnTheFly, Nullable`1 SkipPak, Nullable`1 PrePak, Nullable`1 SkipStage, Nullable`1 Stage, Nullable`1 Manifests, Nullable`1 CreateChunkInstall, Nullable`1 Unattended, Nullable`1 NumClients, Nullable`1 Archive, String ArchiveDirectoryParam, Nullable`1 ArchiveMe
taData, Nullable`1 CreateAppBundle, ParamList`1 ProgramTargets, Nullable`1 Distribution, Nullable`1 Prebuilt, Nullable`1 RunTimeoutSeconds, String SpecifiedArchitecture, String UbtArgs, Nullable`1 IterativeDeploy, Nullable`1 FastCook, Nullable`1 IgnoreCookErrors, Nullable`1 RunAssetNativization, Nullable`1 CodeSign, Nullable`1 TreatNonShippingBinariesAsDebug
Files, Nullable`1 UseExtraFlavor, String Provision, String Certificate, String Team, Boolean AutomaticSigning, ParamList`1 InMapsToRebuildLightMaps, ParamList`1 InMapsToRebuildHLOD, ParamList`1 TitleID) в D:\Build\++UE4\Sync\Saved\CsTools\Engine\Source\Programs\AutomationTool\AutomationUtils\ProjectParams.cs:строка 1019
PackagingResults: Error: System.ArgumentException: Элемент с тем же ключом уже был добавлен.
UATHelper: Packaging (Windows (64-bit)): в BuildCookRun.SetupParams() в D:\Build\++UE4\Sync\Saved\CsTools\Engine\Source\Programs\AutomationTool\Scripts\BuildCookRun.Automation.cs:строка 52
UATHelper: Packaging (Windows (64-bit)): в BuildCookRun.ExecuteBuild() в D:\Build\++UE4\Sync\Saved\CsTools\Engine\Source\Programs\AutomationTool\Scripts\BuildCookRun.Automation.cs:строка 39
UATHelper: Packaging (Windows (64-bit)): в AutomationTool.BuildCommand.Execute() в D:\Build\++UE4\Sync\Saved\CsTools\Engine\Source\Programs\AutomationTool\AutomationUtils\BuildCommand.cs:строка 112
UATHelper: Packaging (Windows (64-bit)): в AutomationTool.Automation.Execute(List`1 CommandsToExecute, Dictionary`2 Commands) в D:\Build\++UE4\Sync\Saved\CsTools\Engine\Source\Programs\AutomationTool\AutomationUtils\Automation.cs:строка 562
UATHelper: Packaging (Windows (64-bit)): в AutomationTool.Automation.Process(String[] Arguments, StartupTraceListener StartupListener) в D:\Build\++UE4\Sync\Saved\CsTools\Engine\Source\Programs\AutomationTool\AutomationUtils\Automation.cs:строка 532
UATHelper: Packaging (Windows (64-bit)): в AutomationTool.Program.MainProc(String[] Arguments, StartupTraceListener StartupListener) в D:\Build\++UE4\Sync\Saved\CsTools\Engine\Source\Programs\AutomationTool\Program.cs:строка 174
UATHelper: Packaging (Windows (64-bit)): в AutomationTool.Program.<>c__DisplayClass1_0.<Main>b__0() в D:\Build\++UE4\Sync\Saved\CsTools\Engine\Source\Programs\AutomationTool\Program.cs:строка 100
UATHelper: Packaging (Windows (64-bit)): в AutomationTool.InternalUtils.RunSingleInstance(Func`1 Main) в D:\Build\++UE4\Sync\Saved\CsTools\Engine\Source\Programs\AutomationTool\AutomationUtils\Utils.cs:строка 725
UATHelper: Packaging (Windows (64-bit)): в AutomationTool.Program.Main() в D:\Build\++UE4\Sync\Saved\CsTools\Engine\Source\Programs\AutomationTool\Program.cs:строка 100
UATHelper: Packaging (Windows (64-bit)): (see C:\Users\pivovarov\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+unrealengine+UE_4.20\Log.txt for full exception trace)
UATHelper: Packaging (Windows (64-bit)): AutomationTool exiting with ExitCode=1 (Error_Unknown)
UATHelper: Packaging (Windows (64-bit)): BUILD FAILED
PackagingResults: Error: Unknown Error